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Revision 81
(checked in by yanick, 3 years ago)
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r783@enkidu: yanick | 2006-10-22 16:07:44 -0400
removing dependence to module version
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use strict; |
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use warnings; |
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use Module::Build; |
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Module::Build->new( |
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module_name => 'Games::Perlwar', |
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license => 'perl', |
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dist_author => 'Yanick Champoux <yanick@cpan.org>', |
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dist_version_from => 'lib/Games/PerlWar.pm', |
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build_requires => { |
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'XML::Simple' => 0, |
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'File::Copy' => 0, |
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'Carp' => 0, |
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'IO::Prompt' => 0, |
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'Class::Std' => 0, |
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'Safe' => 0, |
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'XML::Writer' => 0, |
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'XML::LibXML' => 0, |
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'IO::File' => 0, |
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'Cwd' => 0, |
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'File::Copy' => 0, |
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}, |
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script_files => [ qw# scripts/pwcreate |
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scripts/pwround |
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scripts/pwupload |
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scripts/perlwar # ], |
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add_to_cleanup => [ ], |
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create_makefile_pl => 'traditional', |
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sign => 1, |
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dist_abstract => <<END_ABSTRACT, |
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PerlWar is inspired by the classic Corewar game. |
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In this game, players pit snippets of Perl code (called 'agents') |
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against each other in order to gain control of the vicious virtual |
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battlefield known as... the Array. |
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END_ABSTRACT |
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)->create_build_script; |
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